Born in Dallas, Texas, Seth S. Smith first discovered he had a passion for games at the age of five. While playing video games he noticed gameplay variations between Super Mario Bros. and Super Mario Land. He fell in love with the possibility of creating his own variations and imagined many new gameplay experiences. His passion for games grew. This led to him becoming a game designer.
His philosophy on game design is that every game should aim to push the medium forward, innovate a concept, fulfill a need, or find away to be unique. Seth would love to see his work transcend into film, music, and other forms of media.